Full schedule is posted!
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Distributed Sagas: A Protocol for Coordinating Microservices
C# in Games: The weird and interesting uses of .NET in game development
.NET Standard for Library Authors
Design Patterns for the Experiential Age: What you should know about VR & AR
Efficient Parallel Programming with F# and Hopac
Climbing trees with UI Automation
Zero to Sixty with DotNetCoreKoans
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